AI Insights · Timothy · January 2025
Top 5 Vikings Games Performance in Oceania Q4 2024
Explore the performance trends of the top 5 Vikings-themed games on a unified platform in Oceania during Q4 2024, including downloads, revenue, and active users.
In the fourth quarter of 2024, the top Vikings-themed games in Oceania showcased varied performance trends across downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
Viking Rise, developed by IGG Singapore, experienced a diverse quarterly performance. Weekly revenue fluctuated, peaking at around $28K in early October and ending the quarter near $22K. Downloads rose significantly towards the end, reaching 2.9K in the final week of December. Active users also increased, with numbers climbing from 17.5K to over 23K by the quarter's close.
Vinland Tales: Viking Survival by Colossi Games, launched mid-quarter, saw modest revenue growth, reaching a high of $173 in early December. Downloads decreased over time, starting at 543 and finishing at 46.
Pixel Tribe from Kvannli AS maintained a stable download rate, averaging around 100 per week, with a small peak of 125 downloads in late October. Revenue was generally low, except for a spike to $150 in December. Active users fluctuated slightly, maintaining around 700 weekly.
Bad North: Jotunn Edition, published by Raw Fury, saw consistent revenue, hovering around $100 weekly. Downloads were modest, peaking at 134 in early October, while active users showed a slight recovery towards the end of the quarter, reaching 740.
Vikings: War of Clans PvP by Plarium LLC observed significant revenue fluctuations, with a notable peak of $15.5K in late December. Downloads remained low but consistent, with a small increase to 121 in the same period. Active users showed a slight decline, stabilizing around 400 by year's end.
For more detailed insights into these applications, visit Sensor Tower's platform.